In this homework, we are going to use reinforcement learning to train an AI warrior in Doom, a popular first-person shooting game first released in 1993. The VizDoom platform is created by Marek Wydmuch. Please visit his github: https://github.com/mwydmuch/ViZDoom We've created our own training map "D3_battle.wad". The goal is to collect medial box while avoiding attacks from two monsters. Please enter your training scores manually in the sample CSV file and upload to Kaggle. We will randomly select some student models to verify. After the competition, we will invite top 8 winners to have a death match, and let all players compete with each other in a new map.