{
  "id": 132943,
  "title": "problems with ElapsedSeconds in events data",
  "url": "/competitions/google-cloud-ncaa-march-madness-2020-division-1-womens-tournament/discussion/132943",
  "author_name": "Rich Harris",
  "post_date": "2020-02-28T21:47:04.220000",
  "votes": 1,
  "comment_count": 3,
  "views": 0,
  "content": "<p>I've noticed a couple of things.</p>\n\n<p>1) Rather than four periods as would be expected, events seem to occur in one of three periods, 600s-1200s, 1800s-2400s, or 2700s-3600s. This doesn't make much sense.</p>\n\n<p>2) If you sort events within a game by this elapsed times, and there are current scores available, these current scores will be in conflict.</p>\n\n<p>Anyone have any ideas or suggestions on how to interpret these times? Unless I'm missing something, it's kind of impossible to calculate things like player playing times, etc.</p>\n\n<p>Cheers,</p>\n\n<p>Rich</p>",
  "messages": [
    {
      "id": 759307,
      "postDate": "2020-02-28T21:47:04.220Z",
      "content": "<p>I've noticed a couple of things.</p>\n\n<p>1) Rather than four periods as would be expected, events seem to occur in one of three periods, 600s-1200s, 1800s-2400s, or 2700s-3600s. This doesn't make much sense.</p>\n\n<p>2) If you sort events within a game by this elapsed times, and there are current scores available, these current scores will be in conflict.</p>\n\n<p>Anyone have any ideas or suggestions on how to interpret these times? Unless I'm missing something, it's kind of impossible to calculate things like player playing times, etc.</p>\n\n<p>Cheers,</p>\n\n<p>Rich</p>",
      "rawMarkdown": "I've noticed a couple of things.\n\n1) Rather than four periods as would be expected, events seem to occur in one of three periods, 600s-1200s, 1800s-2400s, or 2700s-3600s. This doesn't make much sense.\n\n2) If you sort events within a game by this elapsed times, and there are current scores available, these current scores will be in conflict.\n\nAnyone have any ideas or suggestions on how to interpret these times? Unless I'm missing something, it's kind of impossible to calculate things like player playing times, etc.\n\nCheers,\n\nRich",
      "votes": 1
    },
    {
      "id": 760099,
      "postDate": "2020-02-29T21:29:51.423Z",
      "content": "<p>I just talked to one of the people that we are bringing data in from, and he said the issue with Elapsed Seconds has now been fixed on their end.  I am going to see what I can do about bringing play-by-play data across again, which we were going to do anyway since we are hoping to make preliminary 2020 play-by-play data available within the next week or so.</p>",
      "rawMarkdown": "I just talked to one of the people that we are bringing data in from, and he said the issue with Elapsed Seconds has now been fixed on their end.  I am going to see what I can do about bringing play-by-play data across again, which we were going to do anyway since we are hoping to make preliminary 2020 play-by-play data available within the next week or so."
    },
    {
      "id": 759775,
      "postDate": "2020-02-29T12:56:29.107Z",
      "rawMarkdown": "",
      "isDeleted": true
    },
    {
      "id": 760539,
      "postDate": "2020-03-01T12:42:01.397Z",
      "content": "<p>Thanks Jeff!</p>",
      "rawMarkdown": "Thanks Jeff!"
    }
  ],
  "comments": [
    {
      "id": 760099,
      "author_name": "Jeff Sonas",
      "author_url": "",
      "post_date": "2020-02-29T21:29:51.423000",
      "content": "<p>I just talked to one of the people that we are bringing data in from, and he said the issue with Elapsed Seconds has now been fixed on their end.  I am going to see what I can do about bringing play-by-play data across again, which we were going to do anyway since we are hoping to make preliminary 2020 play-by-play data available within the next week or so.</p>",
      "votes": 0,
      "replies": []
    },
    {
      "id": 759775,
      "author_name": "",
      "author_url": "",
      "post_date": "2020-02-29T12:56:29.107000",
      "content": "",
      "votes": 0,
      "replies": []
    },
    {
      "id": 760539,
      "author_name": "Rich Harris",
      "author_url": "",
      "post_date": "2020-03-01T12:42:01.397000",
      "content": "<p>Thanks Jeff!</p>",
      "votes": 0,
      "replies": []
    }
  ],
  "raw_markdown_by_id": {
    "759307": "I've noticed a couple of things.\n\n1) Rather than four periods as would be expected, events seem to occur in one of three periods, 600s-1200s, 1800s-2400s, or 2700s-3600s. This doesn't make much sense.\n\n2) If you sort events within a game by this elapsed times, and there are current scores available, these current scores will be in conflict.\n\nAnyone have any ideas or suggestions on how to interpret these times? Unless I'm missing something, it's kind of impossible to calculate things like player playing times, etc.\n\nCheers,\n\nRich",
    "760099": "I just talked to one of the people that we are bringing data in from, and he said the issue with Elapsed Seconds has now been fixed on their end.  I am going to see what I can do about bringing play-by-play data across again, which we were going to do anyway since we are hoping to make preliminary 2020 play-by-play data available within the next week or so.",
    "759775": "",
    "760539": "Thanks Jeff!"
  }
}